This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. A quick rush against an opponent with Archers and supporting melee units, or a slightly slower rush with Swordsmen and Siege Towers can get you off. The thing is gold is near worthless when measuring the value of a tile yiled. Religion is the Khmer's other strong route. The good thing about Civ 6 is no civ is really that bad, even if doesn't feel like it. Back to Leaders (Civ6) Anu and Bel called my name, Hammurabi, exalted prince, the reverent, to bring about the rule of righteousness in the land. Ultimately, despite these controversial choices, I still think this is a better tier. DesignGaul's also a rare civ where the areas they fight well in (open land with few chokepoints) isn't the same as the land they settle most effectively in (hilly land). Lincoln was added later and is only covered in the latter guide. Introduction. Included within the guide is a full explanation of tile appeal, an introduction to fighter-class aircraft mechanics and a list of all government types and bonuses. Both civs get the eureka. When you and an ally are both at war with the same civ, gain +0. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Top 13 Haunted Houses In America And The Stories Behind Them. Every natural wonder discovered is +1, or +3 if you're the first to discover it. Back to Leaders (Civ6) "Americanism means the virtues of courage, honor, justice, truth, sincerity, and resilience - the virtues that made America. For the base game, I have an introduction to every civ here including links to discussions of some game mechanics. Here, I detail American strategies and counter-strategies - for both persoSid Meier's Civilization V > Guides > Zigzagzigal's Guides. Award. We will be ranking everything from leaders and civilizations, to pantheons, to wonders and natural wonders for the complete game (vanilla plus Rise and Fall, Gathering Storm, and New Frontier). Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. America, England) before finishing up with. An incredibly flexible civ, Brazil can perform well at cultural, domination, religious and scientific victories alike, and has a particular focus on Great People. This guide goes into plenty of detail about Mongolian strategies, uniques and how to play against them. Domination is very effective for Spain. Immunity to surprise wars always gives you at least five turns warning early in the game, allowing you to focus less on defences and more on expansion. Reaching its peak in the Renaissance era, Spain dominated the Americas out of colonial powers in the 16th and 17th centuries and has a legacy of. With the Democracy government for example, you can take six economic policy cards at once - great for supporting religious development late in the game. At a glance, a domination victory seems natural for a civ with unique and powerful military units and that +5 attack bonus from Roosevelt corollary. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Zigzagzigal's Guide to Carthage (BNW) By Zigzagzigal. Back to Leaders (Civ6) "Americanism means the virtues of courage, honor, justice, truth, sincerity, and resilience - the virtues that made America. Here, I detail Nubian strategies and counter-strategies. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. On larger map sizes, science can work, relying on the Kilwa Kisiwani wonder to counteract Babylon's empire-wide science penalty. Every tribal village is worth +1. Basil's Cathedral and Ruhr Valley in the same city, you can. The Maya work best settling all their cities within six tiles of the capital. 210 ratings. Introduction. Following this guide requires the Gathering Storm expansion. Zigzagzigal's Guide to India (BNW) By Zigzagzigal. hence two different versions of the America guide. Rise and Fall Expansion. The legacy of the Holy Roman Empire left our new nation with an array of former city-states and ex-capital cities, providing Germany with a decentralised structure. Here, I detail American strategies and counter-strategies - for both personas of Teddy Roosevelt as well as Abraham Lincoln. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. Here, I detail American strategies and counter-strategies - for both personas of Teddy Roosevelt as well as Abraham Lincoln. America excels in the late-game, but you shouldn't neglect the strength bonus Roosevelt offers you on your home continent. Zigzagzigal's Guides - America (GS, all additional content) by Zigzagzigal. Greece has a good start, very strong culture and is one of the game's easier Civs to understand. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Even the powerful must pay the price of disobedience. You can try scouting around for a few turns before settling your capital in order to maximise your potential number of cities, or else avoid the risk by settling right away. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. Zigzagzigal's Guides - France (R&F) by Zigzagzigal. Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Zigzagzigal's Guide to Russia (BNW) By Zigzagzigal. Award. Basically, I go through all the uniques of a Civ in detail and try to string together a good strategy. America offers you a brilliant late-game war experience, allowing you to utilise the complexity of the latter ages to your advantage. Zigzagzigal's Guides - Mongolia (R&F). 142 ratings. Terminology used in this guide and not in-game is explained here. •. Ethiopia's game is driven by their faith infrastructure, having one of the game's best faith outputs and an ability to generate culture and science as they generate faith. Up until now, America in Civilization 6 has been a fairly versatile option, with Teddy Roosevelt allowing for strong tourism and diplomacy games. Similar to the UA Greece's UA is rather unique in that it slows City-State influence decay, rather than making it easier to gain influence. They have recently been adding in the new leaders from the past 9 months, both America and Ottomans in particular have the new leaders. Strong at war and strong at culture, America is a civ with a fair amount of complexity which develops throughout the game. See the marvels of. Sid Meier's Civilization V > Guides > Zigzagzigal's Guides. Lincoln was added later and is only. As for the modern-era governments, Poland's civ ability is a little less impactful by that point, but it's still nice to have greater flexibility than most other civs. It makes every Natural Wonder awesome, seeing as the faith bonus is doubled compared to other Civs. Image via Steam user Zigzagzigal Attrition. This guide goes into plenty of detail about Polish strategies, uniques and how to play against them. 30 ratings. No other Civilization focuses so much on a single unit. Lincoln was added later and is only covered in the latter guide. This ultimately means that Government Plazas and Aqueducts are less viable to rush, while Dams, Canals and especially Spaceports are more viable. Here, I detail Arabian strategies and counter-strategies. I know that Voidsingers & Owls are by far the best societies, and in most cases any civ should choose them, but I've tried to distribute it a little more evenly. Content from any DLC pack released between the base game and Rise and Fall is marked as such. The modest early strength of America grows into a late-game cultural behemoth. Diplomacy is Spain's weakest victory path. It also boosts craftsmanship which has the agoge card which is very important early. While it doesn. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. . Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building of the same type) and a negative example. With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. This guide goes into plenty of detail about Egyptian strategies, uniques and how to play against them. The thing about England is that they were in a good spot but the nerfs hit them hard and sucked the fun out of playing them. The Digital Democracy government, available in the late-information era, offers a massive 8 wildcards for America. America, England) before finishing up with the remaining civs like this one. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. u/RockLobster17, u/Zigzagzigal. 117 ratings. This guide goes into plenty of detail about Austrian strategies, uniques and how to play against them. Moderately Straightforward - Easy enough to learn, but has some kind of factor which might throw off very new players - usually an atypical start (e. Zigzagzigal [author] Oct 19, 2017 @ 2:45pm. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. Here, I detail Kongolese strategies and counter-strategies. 3. I think that was a bigger deal then just merely being weak. Abraham Lincoln (February 12, 1809 – April 15, 1865) was the 16th President of the United States, best remembered for leading the Union to victory in the American Civil War and afterwards abolishing slavery in the United States, before being assassinated by a Confederate sympathizer. America excels in the late-game, but you shouldn't neglect the strength bonus Roosevelt offers you on your home continent. Zigzagzigal's Guide to Babylon (BNW) by Zigzagzigal. 1 . Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. The simple problem is too much strength - you can fairly effortlessly get strength bonuses of +6, +8 or +10, and can go as high as +12. Pre-Rise and Fall content packs. The Maya build a compact empire of large cities to support a scientific victory, and is a relatively easy civ to learn. Zigzagzigal's Guide to Zigzagzigal's Guides. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. He leads the Americans in Civilization VI . America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. However, Gran Colombia gets a reliable, easy and not time-restricted +2 movement boost for all land military units thanks to the combination of the civ ability and the Comandante General. The strength bonus stacks with a military alliance for a total boost of +10. Here, I detail Georgian strategies and counter-strategies. Zigzagzigal's Guides - Russia (R&F) by Zigzagzigal. Getting extra gold is always helpful if you’re expanding and you’ll still get the automatic. Zigzagzigal's Guides - America (Vanilla) От Zigzagzigal. From /u/Zigzagzigal : Straightforward - Basically a new player can pick this civ up and do fine with it. Pre-Rise and Fall content packs. Zigzagzigal's Guides - America (GS, no additional content) by Zigzagzigal. Hammurabi (c. 28 ratings. Note: This guide requires the Rise and Fall expansion. While there are complex hidden details India has, they're nonetheless an easy-to-pick-up Civ which can play culturally or scientifically particularly effectively. Religion is the Khmer's other strong route. 143 ratings. Potato’s the GOAT. ; The American. 2. They are led by Teddy Roosevelt, under whom their default colors are dark blue and white; Abraham Lincoln, under whom their default colors are reversed; and Rough Rider Teddy, under whom their default colors are red and white. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. With the Oligarchy government, this allows for Hoplites that can attack cities as effectively as Knights, for just over a third the cost!. Pre-Rise and Fall content packs. In the Gathering Storm expansion, the Rough Rider replaces the Cuirassier. Trivia []. . Zigzagzigal's Guides - Kongo (GS) By Zigzagzigal. 2. . 117 ratings. Georgia now receives +50% production towards all wall buildings, including their UB. You do in depth with the UA, UU, and UB for the civs, how to best utilize the strengths of each civ and how to mitigate their weaknesses. Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. Thank you for this excellent guide (s). Carthage excels at surrounding opponents from all angles, and has a good economy to back up such conquests or push a diplomatic victory. Zigzagzigal's Guide to Persia (BNW) by Zigzagzigal. Facing an unbeatable power capable of flattening cities in an. The Incans can grow cities taller than anyone else, and a mountainous focus can give them a very strong science output. --- PRE-GAME: Background: I wrote and followed this simple guide to a multiplayer Cultural victory as the American Civilization with Bull Moose Teddy. 217 ratings. Guide updated to the new patch, though because I'm going through these guides relatively quickly, I might have missed some things here and there. As such, they can make unpredictable opponents. This guide goes into plenty of detail about Celtic strategies, uniques and how to play against them. The author of this list seems to greatly underestimate how important early culture and fast expansion is for science victories. a. Award. Following this guide requires the Gathering Storm expansion. With a good exploration bonus, they get a decent start going to help you get there. The Acrobats' Guild and Sporadic Agility Contracts. This guide goes into plenty of detail about Shoshone strategies, uniques and how to play against them. 2. Aiding you in your endeavour is quite possibly the game's strongest economy. Rise and Fall Expansion. 76 ratings. Steam Community :: Guide :: Zigzagzigal's Guides - America (Vanilla) Strong at war and strong at culture, America is a civ with a fair amount of complexity. The most useful of those wonders for France typically are the Alhambra, Forbidden City, Potala Palace, Ruhr Valley, Taj Mahal, and Kilwa Kisiwani if there's at least two industrial city-states in the game. Windows macOS SteamOS + Linux Minimum: Requires a 64-bit processor and operating system; OS: Windows 7x64 / Windows 8. Vikings, Poland, Australia, Persia/Macedon, Nubia, Khmer/Indonesia. By Zigzagzigal. Terminology used in this guide and not in-game is explained here. 2. As for the modern-era governments, Poland's civ ability is a little less impactful by that point, but it's still nice to have greater flexibility than most other civs. Reorganised Oo'glog to put more breathing space between buildings and facilities, making it a little closer to the RS2-era version. 49 ratings. Zigzagzigal • GS unit upgrade cost = 2x production difference + 10 • 4 yr. Windows. . 3. Following this guide requires the Gathering Storm expansion. . Here, I detail French strategies and counter-strategies. For China, chasing up boosts becomes even more important. They are led by Bà Triệu, under whom their default colors are yellow and dark magenta. g. While not stronger than the generic. By. You may want to use siege units such as Rocket Artillery in place of Bombers as well. 2. Zigzagzigal's Guide to Babylon (BNW) By Zigzagzigal. Terminology used in this guide and not in-game is explained here. Every civ has interesting lesser-known tricks and features. 3. Use map pins to mark out spots six tiles. more sustainable retail. Babylon is best at domination victories. Zigzagzigal's Guide to America (BNW) by Zigzagzigal. Zigzagzigal's Guides - Civ Summaries (Vanilla) By Zigzagzigal. Here, I detail Brazilian strategies and counter-strategies. They could have much worse unique things, but the +1 movement would still make them strong. Zigzagzigal's Guide to Austria (BNW) By Zigzagzigal. Byzantium's strength is in its flexibility, being able to use their unique ability to fit the game's situation. This gives me a time period to cover comparable to EU4, and a more interesting starting situation. g. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. The Potala Palace wonder gives America an extra wildcard slot, essentially making it as powerful as the Forbidden City. Here, I detail Kongolese strategies and counter-strategies - for both Mvemba a Nzinga and Nzinga Mbande. Award. Terminology used in this guide and not in-game is explained here. 5 Ghz or AMD Phenom II 2. Bull Moose Teddy is perhaps the ultimate city planner. 127. 43,428 views. Improved terrain shading layer so the coastline (and particularly around the rivers) looks neater. Welcome to a brand new series where I do a deep dive of every Civilization in the game from A to Z, America to Zulu! I will be giving my thoughts about each. Here's a table to show how it all works out: So, taking cities of size 16 or higher will cause more amenity loss to the Ottomans than other civs even taking into account the +1 amenity bonus. When you and an ally are both at war with the same civ, gain +0. Phoenicia is one of the game's best colonisers, but unlike civs like England and Spain, there's a big emphasis upon colonising your own continent - at least, at first. France has two bonuses to tourism that work in different ways, making them one of the strongest Civs around at cultural victories and a great introductory Civ for such a route. The closest unique of any other Civ is perhaps the UA of Siam. By speed bonuses, a strength bonus is works on cities, fast-healing Spears and a happiness-giving Bank, Persia takes out a site of the irritants of war in a rather singular playstyle. The "Other Guides" section of every Vanilla guide has links to every other Vanilla. Germany's civ ability is a very simple one: you can build one more speciality district in every city. Here, I detail Arabian strategies and counter-strategies. Zigzagzigal's Guide to the Ottomans (BNW) By Zigzagzigal. Zigzagzigal's Guides - Macedon (R&F) By Zigzagzigal. Remind them of their shared history; once as a tribe from mysterious lands to the north, and the last to enter Central. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. . They're well-placed to build lots of cities and go for a cultural victory. . The “great liberator”. Civilization: America; Available: Leader Pass Pack 1 - The Great Negotiators; Leader Ability: Industrial Zones grant +3 Loyalty per turn but Plantations give -2 Loyalty (this changes to Industrial Zones grant +2 Amenities if you have only the base game). With speed bonuses, a strength bonus that works on cities, fast-healing Spearmen and a happiness-giving Bank, Persia takes out a lot of the annoyances of war in a rather unique playstyle. Back to Leaders (Civ6) "It is important to leave a better land for our descendants. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. Russia is a great Civ for those who like to build up a strong empire before sending it to war. America. Pre-Rise and Fall content packs. System Requirements. This guide is based around Gods and Kings mechanics and some elements will be outdated in Brave New World expansion. Thankfully, the most recent patch buffed Keshigs which helps make up for their later arrival relative to. 127 ratings. Back to Civilizations (Civ6) The American people represent a civilization in Civilization VI. Zigzagzigal's Guide to the Inca (BNW) By Zigzagzigal. Pre-Rise and Fall content packs. China needs only 5 turns to get the technology now, while the competing civ needs 6. Sid Meier's Civilization VI > Guides > Zigzagzigal's Guides. Pre-Rise and Fall content packs. 295 ratings. Here, I detail American strategies and counter-strategies. Per page: 9 18 30. 31 ratings. This guide goes into plenty of detail about Babylonian strategies, uniques and how to play against them. 135 ratings. Zigzagzigal's Guide to Denmark (BNW) By Zigzagzigal. Zigzagzigal [author] Oct 19, 2017 @ 4:53pm. Here's a table to show how it all works out: So, taking cities of size 16 or higher will cause more amenity loss to the Ottomans than other civs even taking into account the +1 amenity bonus. g. 134. r/2007scape Dec 7, 2021. Guide updated to the new patch, though because I'm going through these guides relatively quickly, I might have missed some things here and there. This guide goes into plenty of detail about Venetian strategies, uniques and how to play against them. Zigzagzigal's Guide to Persia (BNW) By Zigzagzigal. Here, I detail Ethiopian strategies and counter-strategies. As such, they can make unpredictable opponents. Residing atop the Italian American Museum of Los Angeles is the mural formerly known as “América Tropical Oprimida y Destrozada por Los Imperialismos” (Tropical America. Zigzagzigal's Guides - Egypt (R&F) by Zigzagzigal. . This guide goes into plenty of detail about English strategies, uniques and how to play against them. The Acrobats' Guild. China's civ ability becomes stronger the more eurekas and inspirations you can earn, but many of them can be quite difficult to achieve in time. It also assumes you have all other Civ 6 content, listed below, though it is not necessary to have these to utilise the key strategies of each civ. . Don't delay and start an early war - the vast number of Builders you acquire can be put to good use building up the districts of the growing Aztec Empire, as well as linking up luxuries for amenity and attack. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Nubia is a straightforward civ with some of the game's best early-rushing potential and strong city development - especially on the outskirts on deserts. Aside from the military or infrastructural uses of America's civ ability, it can also give you a reliable presence in the World Congress even when you're not using policy cards that help you. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. A self-supporting, independent federal agency, the U. Back to Civilizations (Civ6) The Vietnamese people represent a civilization in Civilization VI. America excels in tourism generation and diplomacy, but alternatively can take a terrain-centric scientific route to victory. Here, I detail Brazilian strategies and counter-strategies. India can support large cities with ease, spread their religion efficiently, or even engage in elephant warfare. You can also use the River Goddess pantheon to make those quickly-built riverside Holy Sites add both +2 housing and +2 amenities. Here, I detail English strategies and counter-strategies. These content packs include exclusive civs, city-states, districts, buildings, wonders, natural wonders, resources, and a disaster, but not core game mechanics - all you need is the base game and the Gathering Storm expansion for those. Zigzagzigal's Guides - Civ Summaries (GS) System Requirements. The catch is the need to settle desert lands extensively. 5 alliance points per turn and +5 strength when fighting the common enemy. At the time of the arrival of Columbus, thousands of Native American tribes populated the furthest reaches of North America, with somewhere between two and. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Māori (GS) By Zigzagzigal. The strength bonus stacks with a military alliance for a total boost of +10. Positive examples include Factories and Stadiums (which by default offer production and happiness respectively to cities within a 6 tile radius unless they're within range of another building. Strong at war and strong at culture, America is a civ with a fair amount of complexity which develops throughout the game. Following this guide requires the Gathering Storm expansion. Introduction. Back to the list of units The Rough Rider is a unique heavy cavalry unit of the American civilization (when led by Teddy Roosevelt) in Civilization VI. While it doesn. Zigzagzigal GS unit upgrade cost = 2x production difference + 10 • Additional comment actions I avoided writing about variant gamemodes as making the main guides was a lot of work as it was, and a typical player learning a civ. Here, I detail Russian strategies and counter-strategies. . Rise and Fall Expansion. Zigzagzigal's Guide to America (BNW) by Zigzagzigal. Thank you so much for all the info! I've been following your advice in. AoE (Area of Effect) - Describes bonuses or penalties that affect multiple tiles in a set radius. China's civ ability becomes stronger the more eurekas and inspirations you can earn, but many of them can be quite difficult to achieve in time. Zigzagzigal's Guides - Greece (Vanilla) By Zigzagzigal. Abraham Lincoln - (A House Divided) +10 Combat Strength for all units inside America's home continent when fighting Free Cities, City States, and their units. . Because combat is calculated based on the difference between the strengths of two units, Scythia can essentially add 5 onto those strength penalty numbers. Zigzagzigal's Guide to Arabia (BNW) By Zigzagzigal. 2. On smaller map sizes, culture makes a good alternative relying on wonder construction. Georgia can push for continuous Golden Ages while tying religion and city-state diplomacy together. Dan Western. Rise and Fall Expansion. America is best at cultural victory and nearly as good at domination. Introduction. America - with persona packs* (Cultural/Diplomatic/Domination/Scientific) America - without persona packs* (Cultural/Diplomatic/Domination) Arabia. Here, I detail American strategies and counter-strategies. These guides are no longer updated. The good thing about Civ 6 is no civ is really that bad, even if doesn't feel like it. Zigzagzigal's Guides - Zulus (GS) By Zigzagzigal. Zigzagzigal [author] Mar 31, 2017 @ 7:40pm However, checking the XML files I did find information about the decay rate for war weariness. This guide goes into plenty of detail about Arabian strategies, uniques and how to play against them. Air combat - America: P-51 Mustang (The Mechanics of Aircraft) Alliance points - Egypt: Mediterranean's Bride Part 3 (Bonus alliance points from trade) or. With the release of Gathering Storm, they were changed to dark blue and white, which now applies to all rulesets. This alone is a massive advantage. Content from any DLC pack released between the base game and Rise and Fall is marked as such. Zigzagzigal [author] Mar 8, 2017 @ 9:11am I already have a few guides for Civ 6 (Greece, Arabia, Japan, Russia, Aztecs, Kongo, China, Rome, Brazil and soon America). This guide goes into plenty of detail about Moroccan strategies, uniques and how to play against them. With so many expansions added, Civilization 6. Together with Mali's civ ability, the Suguba district's discount on faith purchases and the Holy Order enhancer belief, Mali can be very powerful in the early religious game. Here, I detail Brazilian strategies and counter-strategies. Here, I detail Polish strategies and counter-strategies. Terminology used in this guide and not in-game is explained here. Zigzagzigal's Guides - Arabia (Vanilla) By Zigzagzigal. . Zigzagzigal's Guides - Civ-specific tricks, secrets and clarifications (GS) by Zigzagzigal. . I plan to cover all the civs in Gathering Storm eventually - for now I'll release updated guides in batches, including at least one civ that's seen significant Gathering Storm changes (e. Gaul has an overpowered leader ability. France's lack of a start bias is shared with America, China, Ethiopia, Germany, Greece, the Maya, Persia,. Zigzagzigal's Guides - Ottomans (GS) by Zigzagzigal. Content from DLC packs (Poland, Vikings, Australia, Persia/Macedon, Nubia, Khmer/Indonesia) is marked as such. Here, I detail American strategies and counter-strategies. If she shares a continent with America's Theodore Roosevelt, they are likely to have trouble getting along as well. Just to clarify for anyone who isn't familiar with them, Zigzagzigal's guides are text, not video, which is one of the things I like about them.